Devlog 17 - Finish
Seventeenth dev log for Production
What's been happening this week?
This week I have been setting up the animations and getting a FPS character into the room and doing my final checks around the place to make sure nothing has gone wrong and everything is ready for hand in.
For the animations I made so the bike in the room would spin, and the bikes outside would drive around
Thoughts on Finish
Its over the game has been built and is about to be handed in its crazy the work I have done I feel is some of the best i can produce from what I have learned over the years, this was my first time ever modelling a city/room or even doing hard surface modelling. It was a completely different experience to modelling a humanoid or clothing which is my strong area. Its been a hard push the last few weeks getting it to look the best I can. Some things id like to improve on is time management sometimes the fly's by while I work and I forget to do things or I don't do it for a while and then I have to quickly finish something in a night. The water fall methodology helps with that but sometimes I miss something I shouldn't have.
Round up
This project has been an amazing experience and iv loved all of it. Doing something new is always a great experience, even lighting and postprocessing was fun. Iv learned a lot of what to do and not what to do. Last thing is my evaluations due in a week but that's less stress then this was. This has been a great experience Thank you!


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