Dev Log 6
Sixth dev log for Pre Production
How was the presentation?
The presentation went really well, I got some amazing feed back on the bike and the opposite happened to what I thought would. People wanted more polys not less which is crazy to me but it makes a good point that it is better for a centre piece like this it have a higher poly count. Everyone also liked my new designs for the room and the city layouts. which is good.
What's been happening this week?
This week iv mostly just been working on improving the bike with an odd few sketches here and there to fill in some gaps of my work.
Thoughts on progress
This week I haven't really worked to much on anything but the bike, and even that wasn't to much. I think I'm a little bit behind but I plan on making that up in the next week with a block out finalised. I think if I was to do the bike over again id like to not focus on the subdivide tool for my smooth edges. but other then that I'm super happy with how this has turned out.
What's next?
Next I plan on making at least one of the block outs for either the room or the city or both if possible and do some more drawings of props.






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