Devlog 16 - Sprint 4
Sixteenth dev log for Production What's been happening this week? Easter break happened between hear and now and I took a bit of time off for myself because i have a rough month coming up with all the work needing to be done. This week I worked on Texturing the room, setting the lighting up and shader setup. Here is the textures of all the items added and even redid some original ones: Since i havent set up any lighting yet everything is quite dark, due to wanting to have a night time theme. The kettle and the toaster are made of metal and can be clearly seen they are with imperfections and reflections using matcaps for a better look. These were very simple to set up but had a few inverted faces I had to fix The knifes and the cutting bored were super easy to do due to separating the handle and blade into different materials, i then painted on the metal bots of the handle and were were good to go. I changed the colour of the wood for the kitchen to be darker because it just ...